biji
This commit is contained in:
3
.obsidian/app.json
vendored
3
.obsidian/app.json
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136
.obsidian/workspace.json
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136
.obsidian/workspace.json
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@@ -4,21 +4,21 @@
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@@ -97,7 +97,8 @@
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"copilot:Open Copilot Chat": false
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"战斗/游戏知识学习——【战斗系统】.md",
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"InBox/动作游戏拆解/动作游戏拆解.md",
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"1Project/宠物宇宙/地图编辑器/需要支持的小功能.md",
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"InBox/动作游戏拆解",
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"1Project/宠物宇宙/地图编辑器/编辑器需要整理大纲.md",
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"1Project/宠物宇宙/bug.md",
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"InBox/习惯养成",
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"渲染/软渲染/图片",
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"渲染/软渲染",
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"渲染",
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"4Archives/All in hole",
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"战斗/动作.md",
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"网络同步.md",
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"战斗/写代码的诗人/战斗系统:什么是数据驱动?.md",
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"AI for Obsidian/20250315 - 测试 Obsidian+ AI 的能力边界/第一个用法|查漏补缺/如何搞钱/小白金融知识/01_初识通货膨胀:钱怎么就不值钱了.md",
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"战斗/写代码的诗人",
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"AI for Obsidian/第二个用法|私人智囊团/我的长文参考",
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"AI for Obsidian/第二个用法|私人智囊团",
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"AI for Obsidian/插件相关说明",
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"AI for Obsidian/20250315 - 测试 Obsidian+ AI 的能力边界/第四个用法|成为对弈的棋手/正方观点/观点9.md.edtz",
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"AI for Obsidian/20250315 - 测试 Obsidian+ AI 的能力边界/第四个用法|成为对弈的棋手/正方观点/观点8.md.edtz",
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"AI for Obsidian/20250315 - 测试 Obsidian+ AI 的能力边界/第四个用法|成为对弈的棋手/正方观点/观点7.md.edtz",
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"AI for Obsidian/20250315 - 测试 Obsidian+ AI 的能力边界/第四个用法|成为对弈的棋手/正方观点/观点6.md.edtz",
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"InBox/渲染/软渲染/图片/FAQ.md",
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"UniTask与State对比/Update.md",
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"UniTask与State对比/移动问题.md",
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"UniTask与State对比/记录.md",
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"InBox/编辑器/图片/Pasted image 20221025121100.png",
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"InBox/渲染/GPU/Pasted image 20230413163234.png",
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"InBox/Mesh/图片/Pasted image 20221021171104.png",
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"InBox/渲染/软渲染/图片/Pasted image 20230613102109.png",
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"未命名 1.canvas",
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"并行计算/GPU.canvas",
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"并行计算/CPU.canvas",
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3
1Project/宠物宇宙/bug.md
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3
1Project/宠物宇宙/bug.md
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- [ ] 后台面板无法关闭
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37
1Project/宠物宇宙/地图编辑器/需要做的优化.md
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37
1Project/宠物宇宙/地图编辑器/需要做的优化.md
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##### 流程组件
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- [ ] **构建流程组件**
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找出运行时和编辑器共有的模块
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把这些模块做成组件
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运行时和编辑器分别实例不同的组件
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##### 数据结构更换
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- [ ] 更换为新的数据结构
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- 路线数据变更
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- 旧版本: 由文件夹下Roomline记录
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- 新版本: 用链表实现,在 **关卡表-房间表** 中指定首个房间,随后用房间指向下个房间组成链表实现路线
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- [ ] 接入Luban的表格
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- 旧的数据结构包括
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- 文件夹下
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- SO文件
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- 地板图片
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- 预览图
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- 地板数据,长宽高,
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- 地板承载的摆件怪物标志信息
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- Json文件
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- 一份额外信息,key为mapIndex,value为对应的额外信息
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- StreamingAssetPath中
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- RoomData.json 记录房间的怪物波次
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- MonsterWaveData.csv 怪物波次信息
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- 新的数据结构
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- 文件夹下
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-
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##### 重新梳理关系和职责
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###### SpreadMap和SpreadMapLevel
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需要清晰的关系以及生命周期
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###### MapBlock和RoomBase
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二者相互引用且耦合
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40
1Project/宠物宇宙/地图编辑器/需要支持的小功能.md
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40
1Project/宠物宇宙/地图编辑器/需要支持的小功能.md
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> [!important] 优先级 **1**
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- [x] 添加RoomComponents
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- [ ] IExtension
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- [ ] 生成怪物测试
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- [ ] id不再自增长
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- [x] 碰撞盒和标志需要添加自定义功能
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- [ ] 地图地板图片导入 自动修改图片大小
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- [ ] 添加白膜地图
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- 创建100*100的地图,宽高跟随Rect大小变化
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- [ ] 将RoomConfig改到==关卡表==里
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RoomConfig的内容为SpecialRoom
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- [ ] 碰撞盒需要添加旋转
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> [!note] 优先级 **2**
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- [ ] 枚举改为英文名
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- [ ] 瓦片地图
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- [ ] 优化重构
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[[需要做的优化]]
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> [!note] 优先级 **3**
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- [ ] 提取单个地块编辑
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> [!note] 优先级 **4**
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- [ ] 过关门动画优化
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- [ ] 地图大背景优化移动方案
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13
1Project/宠物宇宙/皮肤导入.md
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13
1Project/宠物宇宙/皮肤导入.md
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- [ ] 皮肤导入
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- [x] 上海限定 C:\Users\1\Desktop\cache\57015
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- 游戏中
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- [x] C:\Users\1\Desktop\cache\红/蓝/绿皮肤7.0
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- [ ] 胳膊导入
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- 结算
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- [x] C:\Users\1\Desktop\cache\角色胜利结算
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- 卡面
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- [x] C:\Users\1\Desktop\cache\第三弹裁切输出
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- UI名字
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- [ ] C:\Users\1\Desktop\cache\皮肤
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5
1Project/开发文章/将开发文章阅读并分类.md
Normal file
5
1Project/开发文章/将开发文章阅读并分类.md
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@@ -0,0 +1,5 @@
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||||
- [ ] [焦虑、内耗、爱破防,真的是你的锅吗?硬核心理学让你从此掌控自我!-我要等到什么时候-稍后再看-哔哩哔哩视频](https://www.bilibili.com/list/watchlater?oid=114079968532107&bvid=BV1YM9gYdECb&spm_id_from=333.1007.top_right_bar_window_view_later.content.click)
|
||||
- [ ] [动作游戏框架05.扩展Timeline:使用组合,而非继承,来扩展Timeline的基础功能-我要等到什么时候-稍后再看-哔哩哔哩视频](https://www.bilibili.com/list/watchlater?oid=114522652147889&bvid=BV1HKJAzyEZ5&spm_id_from=333.1007.top_right_bar_window_view_later.content.click)
|
||||
- [ ] https://zhuanlan.zhihu.com/p/28352150798# Unity-SM节点式动画技能编辑器
|
||||
1
1Project/自动化生成文档/uml.md
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1
1Project/自动化生成文档/uml.md
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@@ -0,0 +1 @@
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||||
[(2 封私信 / 4 条消息) UML类图太难画?试试这5款AI工具,一键搞定! - 知乎](https://zhuanlan.zhihu.com/p/1905656789493580115)
|
||||
3
4Archives/All in hole/查看UIGame代码.md
Normal file
3
4Archives/All in hole/查看UIGame代码.md
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@@ -0,0 +1,3 @@
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||||
|
||||
|
||||
![[Pasted image 20250609171235.png]]
|
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16
4Archives/All in hole/玩法.md
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16
4Archives/All in hole/玩法.md
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@@ -0,0 +1,16 @@
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||||
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||||
---------
|
||||
玩法直接由逆向代码之后,再后续开发
|
||||
[[查看UIGame代码]]
|
||||
---------
|
||||
|
||||
|
||||
|
||||
> [!note] - 黑洞表现
|
||||
深度测试
|
||||
自由掉落
|
||||
数量检测回调触发UI,关卡结束
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
>[!注意]
|
||||
>这份卡片的原始内容来自于[[考研政治笔记]]
|
||||
>这份卡片的原始内容来自于[[InBox/AI for Obsidian/20250315 - 测试 Obsidian+ AI 的能力边界/第五个用法|成为插件助手/Spaced Repetition 插件/考研政治笔记]]
|
||||
|
||||
|
||||
#flashcards/政治/近代史
|
||||
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