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1Project/GPU地形/GPU Driven Terrain 跟学与实现.md
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1Project/GPU地形/GPU Driven Terrain 跟学与实现.md
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---
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原文发布链接: https://github.com/wlgys8/GPUDrivenTerrainLearn#readme
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---
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### 前置:RVT
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- 简易RVT实现: https://zhuanlan.zhihu.com/p/77813682?utm_psn=1815333611286691840
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1Project/GPU地形/Houdini PCG.md
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1Project/GPU地形/Houdini PCG.md
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1Project/图文合批/图文使用不同的Tex2DArr.md
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1Project/图文合批/图文使用不同的Tex2DArr.md
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- 降低内存
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1Project/图文合批/未命名.md
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1Project/图文合批/未命名.md
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骨骼动画GPU化以及合批图集
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2Areas/游戏开发/fgui&ugui合批记录.md
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2Areas/游戏开发/fgui&ugui合批记录.md
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- 组件间的间隔尽可能远。太靠近的两个组件可能因为**元素的交互**导致UI框架底层无法**动态调节渲染顺序**而无法降低批次
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原文发布链接: https://developer.unity.cn/projects/671f499dedbc2a001e2ddc77
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tags:
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- 性能优化
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- RVT
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- 地形混合
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- LOD
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---
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